// WinDeviceDemo.cpp: 定义应用程序的入口点。 // #include "WinDeviceDemo.h" #include "Video/ScreenManager.h" using namespace std; int main() { HRESULT hr = S_OK; hr = CoInitialize(nullptr); if (FAILED(hr)) { return 0; } cout << "Hello CMake." << endl; ScreenManager screenManager; screenManager.UpdateDisplayInfo(); CoUninitialize(); return 0; }