using CefSharp.Wpf; using System; using System.IO; using System.Windows; namespace CefSharp.MinimalExample.Wpf { public partial class App : Application { public App() { #if ANYCPU //Only required for PlatformTarget of AnyCPU CefRuntime.SubscribeAnyCpuAssemblyResolver(); #endif var settings = new CefSettings() { //By default CefSharp will use an in-memory cache, you need to specify a Cache Folder to persist data CachePath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), "CefSharp\\Cache") }; //Example of setting a command line argument //Enables WebRTC // - CEF Doesn't currently support permissions on a per browser basis see https://bitbucket.org/chromiumembedded/cef/issues/2582/allow-run-time-handling-of-media-access // - CEF Doesn't currently support displaying a UI for media access permissions // //NOTE: WebRTC Device Id's aren't persisted as they are in Chrome see https://bitbucket.org/chromiumembedded/cef/issues/2064/persist-webrtc-deviceids-across-restart settings.CefCommandLineArgs.Add("enable-media-stream"); //https://peter.sh/experiments/chromium-command-line-switches/#use-fake-ui-for-media-stream settings.CefCommandLineArgs.Add("use-fake-ui-for-media-stream"); //For screen sharing add (see https://bitbucket.org/chromiumembedded/cef/issues/2582/allow-run-time-handling-of-media-access#comment-58677180) settings.CefCommandLineArgs.Add("enable-usermedia-screen-capturing"); //Example of checking if a call to Cef.Initialize has already been made, we require this for //our .Net 5.0 Single File Publish example, you don't typically need to perform this check //if you call Cef.Initialze within your WPF App constructor. if (!Cef.IsInitialized) { //Perform dependency check to make sure all relevant resources are in our output directory. Cef.Initialize(settings, performDependencyCheck: true, browserProcessHandler: null); } } public static void RunUIThread(Action action) { if (Current.CheckAccess()) { action?.Invoke(); } else { Current.Dispatcher.BeginInvoke(action); } } } }