#if LINUX using Notifications; #endif using System; using System.Threading; using WebSocketSharp; namespace Example { public class Program { public static void Main(string[] args) { //using (WebSocket ws = new WebSocket("ws://localhost:8000/")) using (WebSocket ws = new WebSocket("ws://localhost:8000/", "chat")) { /*ws.OnOpen += (o, e) => { //Do something. }; */ ws.OnMessage += (o, e) => { #if LINUX #if NOTIFY ws.MsgNf.Summary = "[WebSocket] Message"; ws.MsgNf.Body = e; ws.MsgNf.IconName = "notification-message-im"; ws.MsgNf.Show(); #else Notification nf = new Notification("[WebSocket] Message", e, "notification-message-im"); nf.Show(); #endif #else Console.WriteLine(e); #endif }; ws.OnError += (o, e) => { #if LINUX Notification nf = new Notification("[WebSocket] Error", e, "notification-network-disconnected"); nf.Show(); #else Console.WriteLine("Error: {0}", e); #endif }; /*ws.OnClose += (o, e) => { //Do something. }; */ ws.Connect(); Thread.Sleep(500); Console.WriteLine("\nType \"exit\" to exit.\n"); string data; while (true) { Thread.Sleep(500); Console.Write("> "); data = Console.ReadLine(); if (data == "exit") { break; } ws.Send(data); } } } } }