websocket-sharp
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System.Object
System.IDisposable
Implements the WebSocket interface.
The WebSocket class provides methods and properties for two-way communication using the WebSocket protocol (RFC 6455).
Constructor
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System.ParamArray
A that contains the WebSocket URL.
An array of that contains the WebSocket subprotocols if any.
Initializes a new instance of the class with the specified WebSocket URL and subprotocols.
To be added.
is .
is not valid WebSocket URL.
Constructor
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System.ParamArray
A that contains the WebSocket URL.
An OnOpen event handler.
An OnMessage event handler.
An OnError event handler.
An OnClose event handler.
An array of that contains the WebSocket subprotocols if any.
Initializes a new instance of the class with the specified WebSocket URL, OnOpen, OnMessage, OnError, OnClose event handlers and subprotocols.
To be added.
is .
is not valid WebSocket URL.
Method
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System.Void
Closes the connection and releases all associated resources after sends a Close control frame.
To be added.
Method
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System.Void
A that contains a status code indicating a reason for closure.
Closes the connection and releases all associated resources after sends a Close control frame.
To be added.
Method
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System.Void
A that contains a status code indicating a reason for closure.
Closes the connection and releases all associated resources after sends a Close control frame.
To be added.
Method
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System.Void
A that contains a status code indicating a reason for closure.
A that contains a reason for closure.
Closes the connection and releases all associated resources after sends a Close control frame.
To be added.
Method
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System.Void
A that contains a status code indicating a reason for closure.
A that contains a reason for closure.
Closes the connection and releases all associated resources after sends a Close control frame.
To be added.
Method
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System.Void
Establishes a connection.
To be added.
Method
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System.Void
Closes the connection and releases all associated resources after sends a Close control frame.
Call when you are finished using the . The
method leaves the in an unusable state. After
calling , you must release all references to the so
the garbage collector can reclaim the memory that the was occupying.
Property
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System.String
Gets the extensions selected by the server.
A that contains the extensions if any. By default, String.Empty. (Currently this will only ever be the String.Empty.)
To be added.
Property
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System.Boolean
Gets a value indicating whether a connection is alive.
true if the connection is alive; otherwise, false.
To be added.
Property
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System.Boolean
Gets a value indicating whether a connection is secure.
true if the connection is secure; otherwise, false.
To be added.
Event
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System.EventHandler<WebSocketSharp.CloseEventArgs>
Occurs when the WebSocket receives a Close frame or the Close method is called.
To be added.
Event
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System.EventHandler<WebSocketSharp.ErrorEventArgs>
Occurs when the WebSocket gets an error.
To be added.
Event
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System.EventHandler<WebSocketSharp.MessageEventArgs>
Occurs when the WebSocket receives a data frame.
To be added.
Event
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System.EventHandler
Occurs when the WebSocket connection has been established.
To be added.
Method
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System.Boolean
Sends a Ping frame using the connection.
true if the WebSocket receives a Pong frame in a time; otherwise, false.
To be added.
Method
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System.Boolean
A that contains the message to be sent.
Sends a Ping frame with a message using the connection.
true if the WebSocket receives a Pong frame in a time; otherwise, false.
To be added.
Property
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System.String
Gets the subprotocol selected by the server.
A that contains the subprotocol if any. By default, String.Empty.
To be added.
Property
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WebSocketSharp.WsState
Gets the state of the connection.
One of the . By default, WsState.CONNECTING.
To be added.
Method
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System.Void
An array of that contains the binary data to be sent.
Sends a binary data using the connection.
To be added.
Method
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System.Void
A that contains the binary data to be sent.
Sends a binary data using the connection.
To be added.
Method
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System.Void
A that contains the text data to be sent.
Sends a text data using the connection.
To be added.
Method
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System.Void
An array of that contains the binary data to be sent.
An delegate that contains the method(s) that is called when an asynchronous operation completes.
Sends a binary data asynchronously using the connection.
To be added.
Method
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System.Void
A that contains the binary data to be sent.
An delegate that contains the method(s) that is called when an asynchronous operation completes.
Sends a binary data asynchronously using the connection.
To be added.
Method
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System.Void
A that contains the text data to be sent.
An delegate that contains the method(s) that is called when an asynchronous operation completes.
Sends a text data asynchronously using the connection.
To be added.
Property
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System.Byte[]
Gets the buffer that contains unsent WebSocket frames.
An array of that contains unsent WebSocket frames.
To be added.
Property
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System.UInt32
Gets the count of unsent WebSocket frames.
A that contains the count of unsent WebSocket frames.
To be added.
Property
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System.Uri
Gets or sets the WebSocket URL.
A that contains the WebSocket URL.
To be added.