diff --git a/README.md b/README.md index 8cbc2190..c909752d 100644 --- a/README.md +++ b/README.md @@ -47,7 +47,13 @@ websocket-sharp is available on the **Unity Asset Store**. - **[WebSocket-Sharp for Unity]** -It's priced at **US$15**. I think your $15 makes this project more better and accelerated, **Thank you!** +It works with **Unity Free**, but there are some limitations: + +- **[.NET Socket Support for iOS/Android][Unity Licenses Comparison]** (requires iOS/Android Pro) +- **.NET API 2.0 compatibility level for iOS/Android** (requires to fix lack of `System.Func<...>` delegates, etc) +- **[Security Sandbox of the Webplayer]** (WebSocket Server doesn't work in the webplayer) + +And it's priced at **US$15**. I think your $15 makes this project more better and accelerated, **Thank you!** ## Usage ## @@ -577,8 +583,10 @@ websocket-sharp is provided under **[The MIT License]**. [NuGet Gallery]: http://www.nuget.org [NuGet Gallery: websocket-sharp]: http://www.nuget.org/packages/WebSocketSharp [Origin header]: http://tools.ietf.org/html/rfc6454#section-7 +[Security Sandbox of the Webplayer]: http://docs.unity3d.com/Manual/SecuritySandbox.html [The MIT License]: https://raw.github.com/sta/websocket-sharp/master/LICENSE.txt [Unity]: http://unity3d.com +[Unity Licenses Comparison]: http://unity3d.com/unity/licenses [WebSocket-Sharp for Unity]: http://u3d.as/content/sta-blockhead/websocket-sharp-for-unity [api]: http://www.w3.org/TR/websockets [api_ja]: http://www.hcn.zaq.ne.jp/___/WEB/WebSocket-ja.html