From 8661468ccf3948efa61f98184bb3cd41599f166a Mon Sep 17 00:00:00 2001 From: sta Date: Tue, 12 May 2015 16:29:55 +0900 Subject: [PATCH] Refactored InputChunkState.cs --- websocket-sharp/Net/ChunkStream.cs | 26 +++++++++++++------------- websocket-sharp/Net/InputChunkState.cs | 7 ++++--- 2 files changed, 17 insertions(+), 16 deletions(-) diff --git a/websocket-sharp/Net/ChunkStream.cs b/websocket-sharp/Net/ChunkStream.cs index efd9325b..1b1bc63d 100644 --- a/websocket-sharp/Net/ChunkStream.cs +++ b/websocket-sharp/Net/ChunkStream.cs @@ -144,7 +144,7 @@ namespace WebSocketSharp.Net _sawCr = true; if (offset == length) - return InputChunkState.BodyFinished; + return InputChunkState.DataEnded; } if (buffer[offset++] != 10) @@ -200,7 +200,7 @@ namespace WebSocketSharp.Net return InputChunkState.Trailer; } - return InputChunkState.Body; + return InputChunkState.Data; } private InputChunkState setHeaders (byte[] buffer, ref int offset, int length) @@ -271,15 +271,15 @@ namespace WebSocketSharp.Net _gotIt = false; } - if (_state == InputChunkState.Body && offset < length) { - _state = writeBody (buffer, ref offset, length); - if (_state == InputChunkState.Body) + if (_state == InputChunkState.Data && offset < length) { + _state = writeData (buffer, ref offset, length); + if (_state == InputChunkState.Data) return; } - if (_state == InputChunkState.BodyFinished && offset < length) { + if (_state == InputChunkState.DataEnded && offset < length) { _state = seekCrLf (buffer, ref offset, length); - if (_state == InputChunkState.BodyFinished) + if (_state == InputChunkState.DataEnded) return; _sawCr = false; @@ -297,24 +297,24 @@ namespace WebSocketSharp.Net write (buffer, ref offset, length); } - private InputChunkState writeBody (byte[] buffer, ref int offset, int length) + private InputChunkState writeData (byte[] buffer, ref int offset, int length) { if (_chunkSize == 0) - return InputChunkState.BodyFinished; + return InputChunkState.DataEnded; var cnt = length - offset; var left = _chunkSize - _chunkRead; if (cnt > left) cnt = left; - var body = new byte[cnt]; - Buffer.BlockCopy (buffer, offset, body, 0, cnt); - _chunks.Add (new Chunk (body)); + var data = new byte[cnt]; + Buffer.BlockCopy (buffer, offset, data, 0, cnt); + _chunks.Add (new Chunk (data)); offset += cnt; _chunkRead += cnt; - return _chunkRead == _chunkSize ? InputChunkState.BodyFinished : InputChunkState.Body; + return _chunkRead == _chunkSize ? InputChunkState.DataEnded : InputChunkState.Data; } #endregion diff --git a/websocket-sharp/Net/InputChunkState.cs b/websocket-sharp/Net/InputChunkState.cs index 04f84df6..7fedfeec 100644 --- a/websocket-sharp/Net/InputChunkState.cs +++ b/websocket-sharp/Net/InputChunkState.cs @@ -44,8 +44,9 @@ namespace WebSocketSharp.Net internal enum InputChunkState { None, - Body, - BodyFinished, - Trailer + Data, + DataEnded, + Trailer, + End } }