From 776fee91704f2f182a91104a0b12c6516d51a236 Mon Sep 17 00:00:00 2001 From: sta Date: Wed, 5 Aug 2015 16:37:53 +0900 Subject: [PATCH] Refactored a few for WebSocket.cs --- websocket-sharp/Server/WebSocketBehavior.cs | 2 +- websocket-sharp/WebSocket.cs | 38 ++++++++++----------- 2 files changed, 20 insertions(+), 20 deletions(-) diff --git a/websocket-sharp/Server/WebSocketBehavior.cs b/websocket-sharp/Server/WebSocketBehavior.cs index ef7e0f50..079d4da7 100644 --- a/websocket-sharp/Server/WebSocketBehavior.cs +++ b/websocket-sharp/Server/WebSocketBehavior.cs @@ -366,7 +366,7 @@ namespace WebSocketSharp.Server _websocket.OnError += onError; _websocket.OnClose += onClose; - _websocket.ConnectAsServer (); + _websocket.Accept (); } #endregion diff --git a/websocket-sharp/WebSocket.cs b/websocket-sharp/WebSocket.cs index 49ef30af..76b69990 100644 --- a/websocket-sharp/WebSocket.cs +++ b/websocket-sharp/WebSocket.cs @@ -601,7 +601,7 @@ namespace WebSocketSharp var msg = checkIfValidHandshakeRequest (_context); if (msg != null) { _logger.Error (msg); - error ("An error has occurred while connecting.", null); + error ("An error has occurred while accepting.", null); Close (HttpStatusCode.BadRequest); return false; @@ -760,7 +760,7 @@ namespace WebSocketSharp var msg = _readyState.CheckIfConnectable (); if (msg != null) { _logger.Error (msg); - error ("An error has occurred in connecting.", null); + error ("An error has occurred in handshaking.", null); return false; } @@ -773,7 +773,7 @@ namespace WebSocketSharp } } catch (Exception ex) { - processException (ex, "An exception has occurred while connecting."); + processException (ex, "An exception has occurred while handshaking."); } return false; @@ -1536,6 +1536,20 @@ namespace WebSocketSharp #region Internal Methods + // As server + internal void Accept () + { + try { + if (acceptHandshake ()) { + _readyState = WebSocketState.Open; + open (); + } + } + catch (Exception ex) { + processException (ex, "An exception has occurred while accepting."); + } + } + internal static string CheckCloseParameters (ushort code, string reason, bool client) { return !code.IsCloseStatusCode () @@ -1610,20 +1624,6 @@ namespace WebSocketSharp } } - // As server - internal void ConnectAsServer () - { - try { - if (acceptHandshake ()) { - _readyState = WebSocketState.Open; - open (); - } - } - catch (Exception ex) { - processException (ex, "An exception has occurred while connecting."); - } - } - // As client internal static string CreateBase64Key () { @@ -2029,7 +2029,7 @@ namespace WebSocketSharp var msg = checkIfCanConnect (); if (msg != null) { _logger.Error (msg); - error ("An error has occurred in connecting.", null); + error ("An error has occurred in handshaking.", null); return; } @@ -2049,7 +2049,7 @@ namespace WebSocketSharp var msg = checkIfCanConnect (); if (msg != null) { _logger.Error (msg); - error ("An error has occurred in connecting.", null); + error ("An error has occurred in handshaking.", null); return; }