diff --git a/README.md b/README.md index 64542ec8..8bfbba7b 100644 --- a/README.md +++ b/README.md @@ -53,9 +53,9 @@ It works with **Unity Free**, but there are some limitations: - **[Security Sandbox of the Webplayer]** (The server isn't available in Web Player) - **[WebGL Networking]** (Not available in WebGL) +- **Weak Support for the System.IO.Compression** (The compression extension isn't available on Windows) - **.NET Socket Support for iOS/Android** (It requires iOS/Android Pro if your Unity is earlier than Unity 5) - **.NET API 2.0 compatibility level for iOS/Android** -- **Weak Support for the System.IO.Compression** (The compression extension isn't available on Windows) **.NET API 2.0 compatibility level for iOS/Android** may require to fix lack of some features for later than .NET 2.0, such as the `System.Func<...>` delegates (so i've fixed it in the asset package). @@ -450,7 +450,7 @@ wssv.AddWebSocketService ( If it's set to `true`, the server doesn't return the Sec-WebSocket-Extensions header in the connection response. -I think that it's useful when you get something error in connecting the server and exclude the extensions as a cause of the error. +I think that this is useful when you get something error in connecting the server and exclude the extensions as a cause of the error. ### Secure Connection ###