From 1e764f6b83b00f11eab3e6610b5240a986d9107c Mon Sep 17 00:00:00 2001 From: sta Date: Thu, 27 Dec 2018 21:06:11 +0900 Subject: [PATCH] [Modify] Polish it --- websocket-sharp/Net/HttpUtility.cs | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/websocket-sharp/Net/HttpUtility.cs b/websocket-sharp/Net/HttpUtility.cs index fe9e1f27..9f584aed 100644 --- a/websocket-sharp/Net/HttpUtility.cs +++ b/websocket-sharp/Net/HttpUtility.cs @@ -187,13 +187,13 @@ namespace WebSocketSharp.Net // 3: '#' found after '&' and getting numbers var state = 0; - var entity = new StringBuilder (); + var reference = new StringBuilder (); var number = 0; foreach (var c in s) { if (state == 0) { if (c == '&') { - entity.Append ('&'); + reference.Append ('&'); state = 1; continue; @@ -204,22 +204,22 @@ namespace WebSocketSharp.Net } if (c == '&') { - buff.Append (entity.ToString ()); + buff.Append (reference.ToString ()); - entity.Length = 0; - entity.Append ('&'); + reference.Length = 0; + reference.Append ('&'); state = 1; continue; } - entity.Append (c); + reference.Append (c); if (state == 1) { if (c == ';') { - buff.Append (entity.ToString ()); + buff.Append (reference.ToString ()); - entity.Length = 0; + reference.Length = 0; state = 0; continue; @@ -233,14 +233,14 @@ namespace WebSocketSharp.Net if (state == 2) { if (c == ';') { - var key = entity.ToString ().Substring (1, entity.Length - 2); + var key = reference.ToString ().Substring (1, reference.Length - 2); var entities = getEntities (); if (entities.ContainsKey (key)) buff.Append (entities[key]); else buff.AppendFormat ("&{0};", key); - entity.Length = 0; + reference.Length = 0; state = 0; continue; @@ -252,11 +252,11 @@ namespace WebSocketSharp.Net if (state == 3) { if (c == ';') { if (number < 160 || number > 65535) - buff.Append (entity.ToString ()); + buff.Append (reference.ToString ()); else buff.Append ((char) number); - entity.Length = 0; + reference.Length = 0; state = 0; continue; @@ -271,8 +271,8 @@ namespace WebSocketSharp.Net } } - if (entity.Length > 0) - buff.Append (entity.ToString ()); + if (reference.Length > 0) + buff.Append (reference.ToString ()); return buff.ToString (); }